Methods
-
bool
advance(
uint&
x,
uint&
y,
HexGridAdjacency
dir,
uint
amount = 1
) const
-
bool
advance(
vec2u&
pos,
HexGridAdjacency
dir,
uint
amount = 1
) const
-
void
clear(
double
value
)
-
uint
count(
double
value
) const
-
bool
valid(
vec2u&
value
) const
-
bool
valid(
vec2u&
value,
HexGridAdjacency
adj
) const
-
void
resize(
uint
w,
uint
h
)
-
void
resize(
vec2u
size
)
-
HexGridd
opAssign(
HexGridd&
other
)
-
double
get(
uint
x,
uint
y
)
-
double
get(
uint
x,
uint
y
) const
-
double
get(
vec2u&
pos
)
-
double
get(
vec2u&
pos
) const
-
double
get(
vec2u&
pos,
HexGridAdjacency
adj
)
-
double
get(
vec2u&
pos,
HexGridAdjacency
adj
) const
-
double
opIndex(
vec2u&
pos
)
-
double
opIndex(
vec2u&
pos
) const