Members
-
vec3d
turretAngle
-
vec3d
relativePosition
-
double
fireArc
-
double
targetTolerance
-
double
fireTolerance
-
double
range
-
double
lifetime
-
double
tracking
-
double
speed
-
double
spread
-
uint
capTarget
-
uint
id
-
uint
sysIndex
-
uint
index
-
double
relativeSize
Methods
-
const EffectorDef@
get_type(
) const
-
double
opIndex(
uint
index
)
-
double
opIndex(
string&
name
)
-
void
evaluate(
)
-
void
trigger(
Object&
obj,
Object&
target,
float
efficiency = 1.f,
double
tOffset = 0.0
) const
-
void
trigger(
Object&
obj,
Object&
target,
vec3d&
tracking,
float
efficiency = 1.f,
double
tOffset = 0.0
) const