Methods
-
float
opIndex(
SubsystemVariable
var
) const
-
float
opIndex(
SubsystemVariable
var
)
-
bool
has(
SubsystemVariable
var
) const
-
bool
has(
HexVariable
var
) const
-
Effect
opIndex(
uint
ind
) const
-
Effect
opIndex(
uint
ind
)
-
uint
get_effectorCount(
) const
-
const Effector@
get_effectors(
uint
index
) const
-
float
total(
HexVariable
var
) const
-
uint
get_hexCount(
) const
-
vec2u
hexagon(
uint
i
) const
-
const ModuleDef@
module(
uint
i
) const
-
float
hexVariable(
HexVariable
arg0,
uint
arg1
) const
-
float
hexVariable(
HexVariable
arg0,
uint
arg1
)
-
float
variable(
SubsystemVariable
arg0
) const
-
float
variable(
SubsystemVariable
arg0
)
-
float
get_SupplyFireCost(
) const
-
void
set_SupplyFireCost(
float
arg0
)
-
float
get_Radius(
) const
-
void
set_Radius(
float
arg0
)
-
float
get_SupplyDrain(
) const
-
void
set_SupplyDrain(
float
arg0
)
-
float
get_DPS(
) const
-
void
set_DPS(
float
arg0
)
-
float
get_Pierce(
) const
-
void
set_Pierce(
float
arg0
)
-
float
get_Cooldown(
) const
-
void
set_Cooldown(
float
arg0
)
-
float
get_BeamDPS(
) const
-
void
set_BeamDPS(
float
arg0
)
-
float
get_SupplyCost(
) const
-
void
set_SupplyCost(
float
arg0
)
-
float
get_Damage(
) const
-
void
set_Damage(
float
arg0
)
-
float
get_Reload(
) const
-
void
set_Reload(
float
arg0
)
-
float
get_BombardStacks(
) const
-
void
set_BombardStacks(
float
arg0
)
-
float
get_Range(
) const
-
void
set_Range(
float
arg0
)
-
float
get_Duration(
) const
-
void
set_Duration(
float
arg0
)
-
float
get_SupplyCapacity(
) const
-
void
set_SupplyCapacity(
float
arg0
)
-
float
get_ImpactLevel(
) const
-
void
set_ImpactLevel(
float
arg0
)
-
float
get_DamageResist(
) const
-
void
set_DamageResist(
float
arg0
)
-
float
get_Speed(
) const
-
void
set_Speed(
float
arg0
)
-
float
get_SlipstreamOverhead(
) const
-
void
set_SlipstreamOverhead(
float
arg0
)
-
float
get_HyperdriveSpeed(
) const
-
void
set_HyperdriveSpeed(
float
arg0
)
-
float
get_Spread(
) const
-
void
set_Spread(
float
arg0
)
-
float
get_BombardCost(
) const
-
void
set_BombardCost(
float
arg0
)
-
float
get_Tracking(
) const
-
void
set_Tracking(
float
arg0
)
-
float
get_Size(
) const
-
void
set_Size(
float
arg0
)
-
float
get_FireArc(
) const
-
void
set_FireArc(
float
arg0
)
-
float
get_BombardDuration(
) const
-
void
set_BombardDuration(
float
arg0
)
-
float
get_Repair(
) const
-
void
set_Repair(
float
arg0
)
-
float
get_Power(
) const
-
void
set_Power(
float
arg0
)
-
float
get_Thrust(
) const
-
void
set_Thrust(
float
arg0
)
-
float
get_Crew(
) const
-
void
set_Crew(
float
arg0
)
-
float
get_SlipstreamDistCost(
) const
-
void
set_SlipstreamDistCost(
float
arg0
)
-
float
get_Command(
) const
-
void
set_Command(
float
arg0
)
-
float
get_MinPct(
) const
-
void
set_MinPct(
float
arg0
)
-
float
get_SupportCapacity(
) const
-
void
set_SupportCapacity(
float
arg0
)
-
float
get_PowerUse(
) const
-
void
set_PowerUse(
float
arg0
)
-
float
get_SupplyRate(
) const
-
void
set_SupplyRate(
float
arg0
)
-
float
get_SlipstreamDuration(
) const
-
void
set_SlipstreamDuration(
float
arg0
)