Methods
-
FaceCulling
get_culling(
) const
-
void
set_culling(
FaceCulling
value
)
-
DepthTest
get_depthTest(
) const
-
void
set_depthTest(
DepthTest
value
)
-
BaseMaterial
get_baseMat(
) const
-
void
set_baseMat(
BaseMaterial
value
)
-
DrawMode
get_drawMode(
) const
-
void
set_drawMode(
DrawMode
value
)
-
bool
get_depthWrite(
) const
-
void
set_depthWrite(
bool
value
)
-
bool
get_lighting(
) const
-
void
set_lighting(
bool
value
)
-
bool
get_normalizeNormals(
) const
-
void
set_normalizeNormals(
bool
value
)
-
TextureWrap
get_wrapHorizontal(
) const
-
void
set_wrapHorizontal(
TextureWrap
value
)
-
TextureWrap
get_wrapVertical(
) const
-
void
set_wrapVertical(
TextureWrap
value
)
-
TextureFilter
get_filterMin(
) const
-
void
set_filterMin(
TextureFilter
value
)
-
TextureFilter
get_filterMag(
) const
-
void
set_filterMag(
TextureFilter
value
)
-
bool
get_mipmap(
) const
-
void
set_mipmap(
bool
value
)
-
bool
get_cachePixels(
) const
-
void
set_cachePixels(
bool
value
)
-
vec2i
get_size(
) const
-
void
switchTo(
) const
-
bool
isPixelActive(
vec2i&
px
) const
-
void
draw(
recti&
pos
) const
-
void
draw(
recti&
pos,
Color&
color
) const
-
void
draw(
recti&
pos,
Color&
color,
const Shader@
shader
) const
-
void
draw(
recti&
pos,
recti&
src
) const
-
void
draw(
recti&
pos,
recti&
src,
Color&
color
) const
-
void
draw(
recti&
pos,
recti&
src,
Color&
color,
double
rotation
) const
-
void
draw(
recti&
pos,
recti&
src,
Color&
topleft,
Color&
topright,
Color&
botright,
Color&
botleft
) const